Killing also forces The Impostor to move instantaneously to the Crewmate's location, essentially teleporting there, leaving a faint trail of their presence in their previous location.
If there are still other Impostors remaining after one is ejected, that Impostor will become a ghost. This chance does not change regardless of any player's record as An Impostor or Crewmate or their color it is consistently random between all players. Therefore, every player has an equal chance to be The Impostor. Impostors are randomly chosen when the game begins.
Crewmates leaving, disconnecting, or being kicked from the game also contribute towards this goal.ĭepending on the game options, there can be one to three Impostors in a game. Impostors primarily eliminate Crewmates through a combination of killing them during gameplay and manipulating or confusing the Crew into ejecting innocent players. Enacting a critical Sabotage that is not resolved in time.Crewmates being eliminated by leaving, being killed, or being ejected until they no longer have a voting majority (one Crewmate per Impostor left).This ability can be used in many different ways, such as luring Crewmates away from a dead body or concealing a kill. Additionally, Impostors have the ability to Sabotage to force Crewmates to resolve issues, with some killing all Crewmates if not resolved in time.
The Impostor numbers shown in red when creating a game to host.Īll Impostors cannot complete any tasks however, they are given a fake task list as general guidance on feigning a Crewmate's behavior and blending in with them. The primary goal of The Impostor is to kill enough Crewmates to have an equal amount of Impostors and Crewmates before all tasks are completed.